FinalSpark Development was founded in 2012 by two young students. It was the beginning of something new and creative.
We started developing our first game "Sparkfire" with the Cube Engine. Since then we've worked on several titles with the Source Engine, Unreal Engine 3 and 4. In 2015 FinalSpark Gamestudios was founded as an official company for Game Development & Publishing.
After an emergency landing with a space capsule you wake up alone (?) on an unknown abandoned planet. Without knowing where you are. To survive you will have to find food, craft items, harvest, build a shelter and keep the fire lit. Read More
Multiplayer Blueprint Horde Game Template is a basic game framework, designed for multiplayer based on blueprints. Read More
Are you a new developer and want to find a reliable publisher that won't take all your hard earned money?
We will publish your game on Steam (PC).
Just contact us and we will go through the publishing deal with you and tailor everything to your needs.